Search Issue Tracker

0
votes
Fixed

[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...

IMGUI

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Sep 26, 2019

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Version/s: 2019.3.0a10, 2019.3.0b5

Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to Re... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

ArgumentException from hierarchyWindowItemOnGUI is thrown when leaving P...

Scene/Game View

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Nov 19, 2021

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Version/s: 2020.1.0a5, 2020.3.22f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached "HierarchyWindowItemOnGUI.zip" project2. Enter the "SampleScene" Scene3. Open the "Prefab... Read more

0
votes
Won't Fix

Error is thrown when attempting to serialize System.Random

Mono

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Dec 09, 2021

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Version/s: 2021.2.0a18, 2021.2.5f1, 2022.1

Reproduction steps:1. Open the attached project "Case_1387211.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Cons... Read more

0
votes
By Design

0 is returned when any output from Split Node is input into the Lerp Node

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Feb 10, 2025

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Version/s: 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

How to reproduce:1. Open the “SLU6.zip“ project2. Open the “example_3D“ Scene3. Observe the Game view Expected result: 5 lasers are ... Read more

0
votes
By Design

Crash on __pthread_kill when opening a specific project

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May 29, 2025

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Version/s: 2021.3.52f1, 2022.3.63f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4

Reproduction steps:1. Open the attached “repro_IN-102704“ project2. Observe the crash Reproducible with: 2021.3.52f1, 2022.3.63f1, 6... Read more

1
votes
Fixed

Rec mode is broken

Animation

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Oct 09, 2019

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Version/s: 2020.1.0a9

Editing the transform of a GO in the scene window, while in Record mode in Animation Window OR Timeline, no longer creates keys.(Not... Read more

1
votes
Fixed

Conditional compilation around using directive breaks source generator.

Package: Entity Component System (ECS)

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Feb 13, 2025

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Version/s: 1.3.9 - Entities

Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

0
votes
Fixed

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