Search Issue Tracker

1
votes
Fixed

System.NullReferenceException is thrown when selecting a GameObject with...

-

Jun 21, 2024

-

Version/s: 6000.0.7f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select “BrokenInspec... Read more

0
votes
Fixed

Texel validity scene view mode crashes

Progressive Lightmapper

-

Oct 18, 2022

-

Version/s: 2023.1.0a16

Steps to reproduce:1. Open [^Repro-Texel-Crash.zip]2. Open Scenes > SampleScene.unity3. Go to Window > Rendering > Lighting... Read more

0
votes
Won't Fix

InputSystem.onEvent is called when changing Cursor.lockState to "CursorL...

Package: Input System

-

Jun 03, 2024

-

Version/s: 1.8.2

How to reproduce:1. Open the attached “IN-77283” project2. Connect a gamepad3. Open the “SampleScene” and enter Play mode4. Click an... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

-

Jan 03, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

9
votes
Won't Fix

A tiny gap in an Obstacle when it carves the Nav Mesh

AI Navigation Core

-

Jun 01, 2022

-

Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more

2
votes
Fixed

[Android] LocationService stuck Initializing with new InputSystem

-

Jun 05, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1

1. What happenedWhen Active Input Handling is set to Input System Package (new), Input.location.status remains stuck in the 'Initial... Read more

8
votes
Fixed

A domain reload progress dialog is spawned on top of IDE when the Editor...

MacOS

-

Jul 08, 2022

-

Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Create a new Unity project2. Create a new C# Script3. Make any change in the Script and save Expected result: Th... Read more

0
votes
Feature Request

The Selection Wire Gizmo is not being rendered in the Scene View when GP...

-

Jun 06, 2024

-

Version/s: 6000.0.6f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene3. Select the “Bionic_La... Read more

0
votes
Fixed

Rigidbody2D.IsTouching does not return true on collision for its duplica...

-

Jun 30, 2022

-

Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more

0
votes
Fixed

[URP] Gizmos position and scale incorrectly when changing camera rect

Universal RP

-

Jun 27, 2022

-

Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2022.2.0a18, 2023.1.0a1, 2023.1.0a2

Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.