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[VP8]Unable to read movie header error when transcoding video to VP8 cod...
To reproduce:1. Add video to the project2. Enable transcode3. Set custom dimensions to 2x24. Set codec to VP85. Hit apply Actual: Er... Read more
[iOS][Metal][Lighting] Reflection Probe, refresh mode (On Awake) differs...
Reproduction steps:1. Open the attached project.2. Make sure Metal graphics API is selected.3. Build and run it for iOS.4. Notice th... Read more
[VR] Build w/ Point Light and VR enabled crashes
Steps to reproduce:1) Download and open attached project "VR_light_crash.zip"2) Make sure VR mode is on3) Add "vr_light_crash" to th... Read more
[Mobile] Realtime shadows pixelate on OpenGL
Steps to reproduce:1. Download "889729 repro.zip"2. Build to iOS3. Deploy the project to iOS device.4. On iOS device, click anywhere... Read more
Image effects dont work in scene view
Image effects dont work in scene view. Reproducible in 5.60f3, 2017.1b1 Read more
"Transparent" render queue treats passes differently than "Geometry" or ...
Reproduction steps:1. Open project attached(PassSorting23.zip)2. Open scene "PassSortingTogether"3. Open Frame Debugger4. Change Ren... Read more
Animated material color always returns default value at runtime
To reproduce: 1. Open project, attached by tester2. Open scene, if not open3. Press Play4. Press X on the keyboard, which prints the... Read more
Null reference exception on entering play mode when an Image with Mask c...
1. Download project "990515 repro.zip"2. Open the scene "test560"3. In Hierarchy window, select Image gameobject4. Enter play mode5.... Read more
Exception rises in Console if user presses Build & Run in newly created ...
Regression from 5.6.0p1 Steps:1. Create a new project2. Press "File -> Build & Run"==>UnityEditor.BuildPlayerWindow+BuildM... Read more
IndexOutOfRangeException: Array index is out of range error when disabli...
1. Open the "900515 repro.zip"2. In Hierarchy window, navigate to Canvas->Image3. Disable "Mask (script)" component4. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes