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0
votes
Won't Fix

Crash on DynamicHeapAllocator::Allocate when entering the Play Mode in a...

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Jun 04, 2024

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Version/s: 2022.3.32f1

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/Gray&Threshold.unity” scene3. Enter the Pl... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more

0
votes
Fixed

2D Animation package performance has degraded in newer (2.2.0 P4 and lat...

Package: 2D Animation

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Aug 04, 2019

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Version/s: 2.2.0 Preview 4

How it was tested:1. Created a new project2. Added assets from ("REPRO.zip")3. Added 4 copies of ("agate.psb") asset to the Scene4. ... Read more

5
votes
By Design

[2022.3 only][Android] Asset Packs fail to load in the Player when the b...

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Jun 13, 2024

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Version/s: 2022.3.34f1

How to reproduce:1. Open the attached “PADTest.zip” project2. Build the Gradle project via the custom button in the toolbar (PADTest... Read more

0
votes
Fixed

[iOS] Forcing "Portrait Upside Down" orientation on new A16 iPhones cras...

iOS

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Oct 20, 2022

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Version/s: 2020.3.40f1, 2021.3.7f1, 2022.2.0b11, 2023.1.0a11, 2023.2.0a1

Steps to reproduce: Open attached project (orientation-test.zip) Switch to iOS and make a build Build the Xcode project and deploy t... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Fixed

Rig builder prevets GameObject movement when two animations are playing ...

Mecanim Animation

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Oct 10, 2022

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Version/s: 2022.2.0b9, 2023.1.0a12

How to reproduce:1. Open the attached project “IN_17587”2. Open “OutdoorScene” Scene3. Enter the Play Mode4. Move around with “A”, ”... Read more

0
votes
Fixed

[Win7] Getting "Failed to determine current display mode" errors when op...

Windows

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Jun 06, 2022

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Version/s: 2022.2.0a16

To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more

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