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0
votes
Won't Fix

Android ASTC HDR Artifact when switching to Android Platform

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Mar 01, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1

Steps to reproduce: 1. Open the attached user's project "ASTCHDR.zip" 2. Open the SampleScene 3. Go to Build Settings and set the... Read more

0
votes
Third Party Issue

[Quest] FFR doesn’t work with OpenGES3 when built on Oculus Quest

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Nov 14, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.22f1, 2023.1.0a16

Reproduction steps: # Open the user’s attached project (“T1372030_FFR.zip“) # Open the “/Assets/FFRRepro.unity” Scene # Build ... Read more

0
votes
Fixed

Sliders in the URP.asset throws NullReferenceException

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Jan 15, 2024

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Version/s: 2022.3.15f1, 2023.3.0b4, 6000.0.0b11

Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In ... Read more

1
votes
Fixed

Shader compiler errors are occurring when using hull shader

Graphics - General

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Jun 12, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more

0
votes
Fixed

[Android] Build fails with "Execution failed for task :launcher:checkRel...

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Jan 26, 2024

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Version/s: 2023.2.7f1, 2023.3.0b4, 7000.0.0a1

Reproduction steps: 1. Open the attached project “ReproProject” 2. Set Target API Level and Minimal API to either (30,31,32) at (m... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more

0
votes
Won't Fix

Preferences setting appears different than specified in the UI Document

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Nov 15, 2022

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Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a12

How to reproduce: 1. Open the attached “VSElementBug“ project 2. Select “Edit” → “Preferences…” → “Test Settings” in the main menu 3... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

[VFX Graph] Branch node does not accept texture input

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Jun 06, 2023

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Version/s: 2021.3.26f1, 2022.3.2f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a1

How to reproduce: # In VFX Graph, create texture operator # Create branch operator # Attempt to plug texture to branch 'True' ... Read more

0
votes
Fixed

[IMGUI] "Use DXGI flip model" text under resolution and presentation set...

IMGUI

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Jul 01, 2019

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Version/s: 2019.3.0a3

"Use DXGI flip model" text under resolution and presentation settings gets clipped. Refer that attached screenshot. Steps to reprod... Read more