Search Issue Tracker

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

-

Sep 20, 2019

-

Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more

0
votes
By Design

[Android][URP][OpenGLES3] Render Texture memory increases by 50% when us...

/product/unity/issues/filter?category=-1

-

Oct 09, 2022

-

Version/s: 2021.3.4f1, 2022.1.1f1, 2022.2.0a15

Steps to reproduce:1. Open the attached project "1239000_2021.zip"2. Switch to Android3. Make sure that OpenGLES 3 is the selected G... Read more

0
votes
Fixed

OnValidate callback is called twice when entering Prefab Mode

Scene Hierarchy

-

Oct 18, 2022

-

Version/s: 2021.3.5f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a21

How to reproduce:1. Open the attached “OnValidateIssue“ project2. Add the "New Prefab" prefab to the Hierarchy3. Edit the prefab in ... Read more

0
votes
Fixed

Error "Assertion failed on expression: 'i->previewArtifactID == found->s...

-

Feb 03, 2025

-

Version/s: 2022.3.56f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, right-click the “Assets“ folder and select Crea... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

-

Jun 17, 2019

-

Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Fixed

ParticleSystem does not add all particles when a large number of Particl...

Visual Effects - Legacy

-

Oct 17, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene” scene2. Enter Play mode3. Inspect the Cons... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Won't Fix

GameObject children's order changes after Undo of unpack prefab instance...

Scene Management

-

Jun 21, 2022

-

Version/s: 2023.1.0a1

Steps: Create such structure !image-2022-06-21-11-37-03-232.png! Unpack Cube prefab instance Undo ==> The Root's children order i... Read more

0
votes
Fixed

Inputs are not registered on one Map when two Action Maps have the same ...

Package: Input System

-

Oct 11, 2022

-

Version/s: 1.4.3

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Press any key of WASD Expected result: Both maps coordinate change... Read more

4
votes
Fixed

InflateFieldDefinition crash in builds when a specific script is include...

IL2CPP

-

May 25, 2022

-

Version/s: 2021.3.3f1

How to reproduce:1. Open the attached project ("repro_1426854.zip")2. In Build Settings, make sure Development Build, Script Debuggi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.