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Indirect light is not generated when using Realtime Global Illumination ...
How to reproduce: 1. Download and open the project "1152091.zip" 2. Select Indirect draw mode in the Scene window 3. Inspect the Sce... Read more
NullReferenceException is thrown when instantiating a VisualElement crea...
How to reproduce: 1. Open the attached user project “HierarchyBug.zip“ 2. Open the “SampleScene” Scene 3. Enter Play Mode Expe... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more
Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more
The mouse curosr in the graph can sometimes turn to text input.
When attempting to select a node connection the mouse cursor can change to a text input cursor. It doesn't harm mouse input but ca... Read more
After adding grass to the terrain - the whole Editor becomes very slow (...
After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happened When adding grass to t... Read more
[Android] URP shader link error occurs when Player runs on Samsung Note 4
Reproduction steps: 1. Open the attached project “URPProject” 2. Build the Project and Run it on Android 3. Observe the screen on th... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce: 1. Open attached project "TmpBug.zip" 2. Enter Play mode (the Editor will be paused automatically) 3. Observe Gam... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps: 1. Open "optimization_tests.zip" project 2. "Preferences" -> "General" -> "Code Optimization on Startup" -> "Deb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map