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Unity Behavior Node Wizard generates incorrect type reference for nested...
Steps to reproduce:1. Create a new script with a class containing an enum (e.g., `public class MyEnumScript { public enum MyEnum { V... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
Test Runner runs slower by around 1 second when "Busy Progress Delay" is...
How to reproduce:1. Open the attached project "ProTiler.zip"2. Open Window>General>Test Runner3. Click "Run All" in the Test R... Read more
Editor Windows become invisible when rearranging Editor layout
Reproduction steps:1. Create a new project2. Set Editor layout to Default3. Rearrange Editor layout (as shown in the attached video ... Read more
Visualization baked albedo is broken for rescaled terrains
If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more
[Android] Assets set to load by fast follow and loaded on demand are not...
How to reproduce:1. Open the "IN_44081" project2. Open Player Settings -> Publishing Settings3. Create a new Key anywhere in "Key... Read more
[Themes] Unity keeps refreshing on mouse pointer up when font is changed...
Unity keeps refreshing on mouse pointer up when font is changed and tree is selected in Project Browser. Refer the attached gif Step... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
Audio glitches and CPU usage increases when plugging microphone/speaker/...
How to reproduce:1. Plug any microphone/speaker into your computer via USB2. Open attached project3. Enter the Play Mode4. Open Prof... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGPU] clearing 2d array texture only clears first slice
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Crash on keywords::LocalKeywordState::operator when calling ShaderUtil.GetPasskeywords with ShaderType.RayTracing set as the third parameter
- Inconsistent “Remove property” behavior when removing child properties in Animator window