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0
votes
Fixed

Crash on GetComponentsImplementation<0,1> when opening a project

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Jan 31, 2024

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Version/s: 2022.3.8f1

Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the crash Reproducible with: 2022.3.8f1 Not reproducible w... Read more

0
votes
Duplicate

2D NavMeshAgent glitches moving on the Y-axis when the X-axis fits the D...

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Jan 11, 2024

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Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0b2, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached "Special Forces.zip" project 2. Open the “SampleScene” 3. Enter the Play mode 4. Wait f... Read more

0
votes
Fixed

[M1] WebGL build stop showing scene when external monitor is disconnected

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Nov 10, 2022

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Version/s: 2021.3.12f1

Reproduction steps: 1. Open the user’s attached project 2. Connect an external monitor 3. Go to File > Build and Run 4. Drag th... Read more

1
votes
Fixed

[iOS] Screen.dpi returns wrong value for iPhone 11 Pro

iOS

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Sep 26, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Build the attached project for iOS Simulator SDK 2. Open the generated Xcode project 3. Select iPhone 11 Pro as... Read more

0
votes
Active

“Binding is neither a composite nor part of a composite” errors are thro...

Package: Input System

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Jan 24, 2024

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Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the “InputPackageBindingIssue“ project 2. In the Project window open the “TestControl” Input Action Asse... Read more

0
votes
Active

Borders of elements are glitching when resizing them in the UI Builder

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Feb 01, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b11, 7000.0.0a1

Steps to reproduce: 1. Create a new project 2. Right-click in the Project window > Create > UI Toolkit > UI Document 3. Open the ... Read more

0
votes
Won't Fix

Entities window icons are affected by the Global Mipmap Limit value

Package: Entity Component System (ECS)

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Jun 05, 2023

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Version/s: 1.0.X - Entities

How to reproduce: 1. Open the “Entities_Window_Icons_Bug” project 2. Open Entities Hierarchy window (Window > Entities) 3. Change... Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity 2. Open "Texture2DArray"... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce; 1. Create a new URP project 2. Create Particle System 3. Select 'Particle System' GameObejct in the Hierarchy 4. O... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open User's attached "Unity 2019.3 Bug Reports.zip" project 2. Load "SampleScene" (Assets -> Scenes) 3. "Genera... Read more