Search Issue Tracker

0
votes
Active

Spline Assets are shown as modified in Version control when entering Pla...

Package: Splines

-

Oct 09, 2024

-

Version/s: 2.6.1

How to reproduce: 1. Clone the “test_spline“ repository 2. Open the project and enter “SampleScene“ 3. Enter Play Mode and exit 4. ... Read more

0
votes
By Design

[Android] Application crashes with "File is Corrupted" errors from an ex...

--

-

Nov 09, 2022

-

Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b13, 2023.1.0a18

Steps to reproduce 1. Open the attached Customer's project "PackageCorruption.zip" 2. Build and run the project on an android devi... Read more

0
votes
By Design

Audio glitches and CPU usage increases when plugging microphone/speaker/...

Audio

-

Oct 01, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Plug any microphone/speaker into your computer via USB 2. Open attached project 3. Enter the Play Mode 4. Open ... Read more

0
votes
Fixed

The Game view window is all gray when the Game view is opened using a sc...

--

-

Jan 25, 2024

-

Version/s: 2023.2.9f1, 2023.3.0b4

How to reproduce: 1. Open the "GameViewBork.zip" project 2. Open the "Test" scene 3. Run the "ShowBrokeGameView.cs" script (Custo... Read more

0
votes
Won't Fix

EntityQuery.SetChangedVersionFilter() is adding filters to multiple Enti...

Package: Entity Component System (ECS)

-

Jun 02, 2023

-

Version/s: 1.0.8 - Entities (Launch)

Reproduction steps: 1. Open the attached project “EntityQueryBug“ 2. Enter the Play Mode 3. Observe the Console window Expecte... Read more

0
votes
Fixed

Actions with Control Type "Any" lose the ability to add Positive\Negativ...

Package: Input System

-

Feb 01, 2024

-

Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the attached "inputsystem_add_binding_issue" project 2. Open the "example" Input Actions Asset from the ... Read more

0
votes
Won't Fix

"Switch Platform" button is enabled after installing a component and not...

--

-

Jun 10, 2022

-

Version/s: 2023.1.0b18

*Easier to reproduce using Unity Hub or QA multi-tool* Steps to reproduce: 1. Open any project 2. Open Build Settings window 3.... Read more

1
votes
Fixed

Shader compiler errors are occurring when using hull shader

Graphics - General

-

Jun 12, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

-

Jan 31, 2020

-

Version/s: preview.4 - 1.0.0

How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more

0
votes
Fixed

Crash on tlsf_memalign when loading a memory snapshot with the Memory pr...

Package: Memory Profiler

-

Jun 20, 2023

-

Version/s: 1.1.0-pre.1

Reproduction steps: 1. Open the attached project “SnapshotCrash” 2. Open Memory Profiler (Window > Analysis > Memory Profiler) 3.... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.