Search Issue Tracker

0
votes
Fixed

Unknown filter error when adding Tag String to Search Query

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May 22, 2023

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Version/s: 2022.2.21f1, 2023.1.0b18, 2023.2.0a16

1. Open attached project "rqa-project-nightwalker.zip"2. Open Search window (Ctrl+K)3. In Search window, enable Query Builder mode4.... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

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Dec 07, 2019

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Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more

0
votes
By Design

[iOS] Application.RequestUserAuthorization does not prompt for microphon...

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Jul 12, 2023

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Version/s: 2020.3.48f1

How to reproduce:1. Create a new project2. Create a gameobject and add a script component3. Inside the script, use the following cod... Read more

0
votes
By Design

[URP] Changing Default Render Pipeline does not update Default Renderer

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Dec 06, 2024

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Version/s: 6000.1.0a9

Steps to reproduce: 1. Create a new URP project from URP Template. Note in Project Settings/Graphics that it uses "PC_RPAsset" by de... Read more

0
votes
Fixed

[Editor] [Windows] CPU usage does not reduce when unfocusing editor if a...

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May 08, 2023

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Version/s: 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

On Windows, if a tab is split out into its own window (undocked), CPU usage for the editor does not go into idle mode when the edito... Read more

0
votes
Postponed

CS0246 compilation error is thrown after compilation when a new file is ...

Asset - Database

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Case ... Read more

1
votes
Won't Fix

High memory usage when switching from Mono to Hybrid ECS Scene

Package: Entity Component System (ECS)

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May 03, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the Task Manager2. Open the attached “Test Project” project3. Open the “MonoScene” Scene4. Enter the Play... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

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Jun 13, 2019

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Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

4
votes
Won't Fix

LODs lower than QualitySettings.maximumLodLevel do not get stripped when...

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Dec 10, 2024

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Version/s: 2021.3.47f1, 2022.3.54f1, 6000.0.31f1, 6000.1.0a7, 6000.3.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “Test_MaximumLodLevel.zip” project2. In the top menu click “BuildMethods” > “Run TestBuil... Read more

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