Search Issue Tracker
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more
[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...
How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more
Can't generate lighting when crunch compressed textures are used
How to reproduce:1. Open user-attached project “FailToDecode”2. Open the “SampleScene” scene3. In the Lighting window click Generate... Read more
No warnings are thrown when using multiple Shaders with duplicate intern...
How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more
UUM - Play Mode Status window has a horizontal scrollbar active at all t...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Multiplayer Play Mode package Open the Pl... Read more
Crash on "TransferPixelDataForMaskTemplate<_sprite_packing_char2>" when ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android Expected result: ... Read more
VFX Graph Prewarm Time field displays different number of decimal places...
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package in the Package Manager3. Create Visual Effect Graph... Read more
Validation message "Profile name is unsupported" is unclear and does no...
Steps to reproduce: Create a new Unity project Open Shortcuts window (Unity > Shortcuts) Select “Create new profile…” from the dr... Read more
NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9
How to reproduce:1. Open the “TestNavBugs“ project2. Open the “TestNavMinimal“ Scene3. Enter Play Mode4. On the Game view press the ... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument