Search Issue Tracker

1
votes
Fixed

Changing the product name does not automatically change the name of buil...

Windows

-

Dec 28, 2019

-

Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce:1. Create a new project or open an existing one2. Build and run the project2. Open Player Settings (Edit -> Proj... Read more

0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

-

Oct 08, 2019

-

Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it.2. Add a control scheme for keyboard&mouse and a control scheme for... Read more

0
votes
Fixed

Build Profiles: Meta Quest is missing description in Platform Browser wi...

-

Mar 01, 2025

-

Version/s: 6000.1.0b9, 6000.2.0a6

Steps to reproduce: Create a new Unity project Open Build Profiles window Click the "Add Build Profile" button In the platforms list... Read more

0
votes
Postponed

CS0246 compilation error is thrown after compilation when a new file is ...

Asset - Database

-

Oct 07, 2019

-

Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Case ... Read more

0
votes
By Design

Keywords on Material Variants aren't automatically saved when changed on...

-

Mar 14, 2025

-

Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

How to reproduce:1. Open the attached “IN-96240_Material Keyword Reproduction” project2. Open the Project window, navigate to the “S... Read more

0
votes
Active

[ShaderGraph] Gradient Noise node output range doesn't match docs

-

Mar 21, 2025

-

Version/s: 2021.3.51f1, 2022.3.61f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1

The Gradient Noise node doesn't output values in the [0;1]range like mentioned in the doc. It seems more to be going from about -0.0... Read more

0
votes
Fixed

The TextureImporter's Apply button is not registered after changing the ...

Asset - Importers

-

Jul 07, 2019

-

Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0a7

How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more

1
votes
Not Reproducible

Right-clicking twice in a row does not highlight the scene which results...

Scene Management

-

Jun 13, 2019

-

Version/s: 2018.3.0a6, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_1162516.zip"2. In Project window, drag "SceneA" to the Hierarchy window3. In Hierarc... Read more

1
votes
Fixed

Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...

URP Features

-

Jan 11, 2020

-

Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more

0
votes
Active

UI Scaling setting is incorrect when a custom scale is set in "Use custo...

-

Oct 17, 2025

-

Version/s: 6000.4.0a3

Reproduction steps:1. Make sure the monitor has a Scale higher than 100%2. Create and open any project3. Go to Edit > Preferences... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.