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[Regression] Unneeded additive DontDestroyOnLoad scene appears in the Hi...
Steps to repro: 1. Open attached project and t1 scene;2. Launch the scene. Actual result:DontDestroyOnLoad scene appears in the Hier... Read more
Editor and Standalone build hang on startup if there are multiple SteamV...
Steps to reproduce:1. Download and open the attached project2. Open scene "Main Scene"3. Enter play mode Result: Editor hangs Reprod... Read more
Player jumps to primary display when setting resolution when secondary d...
Steps to reproduce:1. Open attached project "893179.zip"2. Build Windows Standalone Player3. Open Windows Display Settings4. Make su... Read more
[Plugins] Editor crashes on "AppendLinearJoint" called in plugin
To reproduce:1) Open attached project and "Scenes/Default" inside of it2) Play it CRASH! Reproduced in 5.5.1f1, 5.6.0f1, 2017.1.0a4 Read more
Assertion logs in release build with ForceEnableAssertions are missing s...
Steps to reproduce:1. Open the project attached2. Build it on Standalone with developer mode enabled3. Run the built application4. P... Read more
Object stays in the scene even if not placed after it was dragged in and...
To reproduce:1. Open attached project.2. Open "main" scene.3. Take "cloud 1" sprite and drag it into scene and then back to the proj... Read more
physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on
To reproduce:1.Open attached project "892396"2.Select "TiltHead" in the Hierarchy3.Make sure Convex is on on the MeshCollider on "No... Read more
[macOS] Scene ordering using drag in Build Settings is glitching
Steps to reproduce:1. Open an attach project "unsafe.zip"2. Open Build Settings3. Try to reorder scenes by dragging them Result: art... Read more
Surface Shader does not display correct color if using #ifdef on PARALLA...
How to reproduce:1. Open the attached "SurfaceShaderStrangeness" project2. Open "asdf" scene, double click on "Shader_Broken" in Pro... Read more
Normals are broken when using deformed skinned mesh with blend shapes
Reproduction steps:1. Open project attached()2. Open the scene "Bug" in the folder "Scenes"3. Select Main Camera4. Move the sliders ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask