Search Issue Tracker
Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more
Graph Toolkit's MiniMap "Zoom" is "NaN" when the Graph is just opened an...
How to reproduce:1. Create a new Unity project and import the "Graph" Script and "Test" Graph2. Open the "Test" Graph3. Make sure th... Read more
PhysicsRaycaster ray length is incorrect when casting from rotated Camera
How to reproduce:1. Open the attached “IN-131605“ project2. Enter Play mode3. In Game view, hover the mouse pointer over the “Cube1”... Read more
Long cloud names stretch the space in Hub when the Project dropdown is o...
Steps to reproduce: Open Unity Hub Click the "New Project" button Select any Editor version Select any Template Enter a very long Pr... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
"ArgumentOutOfRangeException" is thrown when selecting Numeric Field ins...
Steps to reproduce: Create a new project using Universal 3D Template Go to Edit > Preferences > General and enable "Use new Hi... Read more
[Test Runner] Test Runner window pops out from where ever it is docked, ...
When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more
Profiler search results are delayed when any search result is selected, ...
How to reproduce: Open the “IN-133270.zip“ project Open the “SampleScene“ Open “Window → Analysis → Profiler“ Enable recording in th... Read more
[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...
How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text