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0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

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Jun 20, 2019

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Version/s: 0.1.0-preview.6

How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more

0
votes
Not Reproducible

Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...

Package: Shader Graph

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Sep 12, 2019

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Version/s: 7.0.0 - 7.1.2

How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more

0
votes
Active

Graph Toolkit's MiniMap "Zoom" is "NaN" when the Graph is just opened an...

Graph Toolkit

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Jan 30, 2026

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Version/s: 6000.4.0b7, 6000.5.0a6

How to reproduce:1. Create a new Unity project and import the "Graph" Script and "Test" Graph2. Open the "Test" Graph3. Make sure th... Read more

1
votes
Active

PhysicsRaycaster ray length is incorrect when casting from rotated Camera

uGUI Framework

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Feb 02, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Open the attached “IN-131605“ project2. Enter Play mode3. In Game view, hover the mouse pointer over the “Cube1”... Read more

0
votes
Active

Long cloud names stretch the space in Hub when the Project dropdown is o...

Hub

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Feb 04, 2026

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Version/s: 3.16.0-beta.1

Steps to reproduce: Open Unity Hub Click the "New Project" button Select any Editor version Select any Template Enter a very long Pr... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Active

"ArgumentOutOfRangeException" is thrown when selecting Numeric Field ins...

UI Toolkit Framework

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Feb 02, 2026

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Version/s: 6000.5.0a6

Steps to reproduce: Create a new project using Universal 3D Template Go to Edit > Preferences > General and enable "Use new Hi... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Active

Profiler search results are delayed when any search result is selected, ...

Profiling

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Feb 04, 2026

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Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

How to reproduce: Open the “IN-133270.zip“ project Open the “SampleScene“ Open “Window → Analysis → Profiler“ Enable recording in th... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

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