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A tiny gap in an Obstacle when it carves the Nav Mesh
Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more
[GPU] GPU-sorting and GPU events are broken
Repro steps:1. Import the attached package.2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many pa... Read more
No validation on URL fields when editing the custom package in the Inspe...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window -> Package Management -> Package Manager)3. ... Read more
[MacOS] Editor crashes on GUIViewPlatform::GetCocoaView and Editor Memor...
How to reproduce:1. Open any project with VFX Graph installed2. Create a VFX Graph and open it3. Double-click the Group Node Labeled... Read more
[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...
Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more
Cannot report Bug in 2019.3.0f5 when using Mac Editor
Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more
Debug symbols for the release build are not created when using Mono Scri...
How to reproduce:1. Open the “Repro” project2. Open the Player settings window (Edit > Project Settings > Player)3. Navigate t... Read more
"ReleaseDynamicVBOFrame: Expected node in client scratch release queue" ...
How to reproduce:1. Create a new Unity project using the "3D Sample Scene (HDRP)" template2. Wait for the project to load and observ... Read more
The Editor freezes when continuosly moving the Player in one direction a...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Move ... Read more
[Test Runner] Test Runner window pops out from where ever it is docked, ...
When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default