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0
votes
By Design

The baked lightmap does not show up in the Player when the lightmap is p...

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May 09, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16

How to reproduce: 1. Open the “BakeLightBug“ project 2. Open the “Assets > Scenes > Scene2“ 3. Enter the Play Mode 4. Press the... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more

0
votes
Active

[iOS] .meta files within a .xcframework are included in a build

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Aug 29, 2024

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Version/s: 2021.3.43f1

Steps to reproduce: 1. Open the attached “1920323” project 2. Build the project 3. Compare the “<BuildPath>/Frameworks/Plugins/iO... Read more

0
votes
Fixed

Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools

Scene/Game View

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Jun 21, 2019

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Version/s: 2019.1.0a10, 2019.1.7f1, 2019.2.0b1, 2019.3.0a1

How to reproduce: 1. Create a new Project 2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Ico... Read more

0
votes
Won't Fix

EntityQuery.SetChangedVersionFilter() is adding filters to multiple Enti...

Package: Entity Component System (ECS)

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Jun 02, 2023

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Version/s: 1.0.8 - Entities (Launch)

Reproduction steps: 1. Open the attached project “EntityQueryBug“ 2. Enter the Play Mode 3. Observe the Console window Expecte... Read more

1
votes
By Design

Asmdef in Package is not built when using IL2CPP mode

IL2CPP

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Sep 30, 2020

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Version/s: 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open attached user project 2. Build using IL2CPP mode Expected result: The cube spins and bounces Actual res... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

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Jan 24, 2020

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Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reprodu... Read more

0
votes
Active

Branch editing tools draw flashing lines with black backgrounds in Edito...

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Sep 24, 2024

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Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.21f1

*Steps to reproduce:* # Create a new project. # Right-click Hierarchy > 3D Object > Tree. # Select Tree to view in inspector. ... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce: 1. Open the attached project("Test_2018.3.6f1") 2. Go to Project > Assets > Scenes > Sample Scene 3. Observe Game ... Read more

0
votes
Fixed

Memory Leak in URP when switching between playmode and back in editor

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 7.4.1

How to reproduce: 1. Open "case_1260278-BugRepo" project 2. Open the Memory Profiler 3. Press "Capture Editor" 4. Enter Play Mode 5.... Read more