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The Texture preview is broken when the Texture Type is not Default and t...
How to reproduce:1. Open the user-attached project “TexturePreview”2. In the Project window click Assets → Textures → Concrete3. Obs... Read more
Terrain details fail to render correctly when Dynamic Batching is enable...
Reproduction steps:1. Open the “Terrain_bug.zip” Project2. Open the “DebugScene”3. Move around in the Scene view4. Observe the Scene... Read more
[Vulkan][OpenXR] Memory usage with OpenXR is much greater than with Meta XR
Steps to reproduce:1. Open the attached user's project "SurvivalXRSDK.zip"2. Ensure the platform is for Android and the Meta XR Core... Read more
Crash on IcdPresentBuffers when entering the Play Mode and Vulkan graphi...
1. Open the attached project “Vulkan Crash”2. Open Scene “Assets/Scenes/SampleScene.unity”3. Enter the Play Mode Expected result: En... Read more
[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...
How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more
[RayTracing] Some sub meshes are not rendered as expected in ray tracing...
When working with Meshes that have several sub meshes in ray tracing effects, AMD GPUs are not able to render them as expected. Some... Read more
Assert conditional on ENABLE_UNITY_COLLECTIONS_CHECKS and UNITY_DOTS_DEB...
Steps to reproduce:1. Download the attached user's project "DoubleConditionalReport.zip"2. Make a Windows Standalone Player build3. ... Read more
[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more
Crash on AudioMixerController::AwakeFromLoad(AwakeFromLoadMode) when ope...
Reproduction steps:1. Open the attached “Test Project” project Expected result: The Editor opens upActual result: The Editor crashes... Read more
Application cannot be opened error on Pressing help icon in Profiler Window
1. Create a new Project2. Open Window -> Analysis -> Profiler3. Press the "?" Icon in the top right Expected result: No errors... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font
- Unable to bind RenderTexture to the VisualElement's StyleBackground property