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[Web] Project doesn't build when a version file is included
When a VERSION file with a version number in it is added to the root directory of a project, and then built to WebGL, the build brea... Read more
Validation error is usually thrown when Simple Noise Node is both in a S...
How to reproduce:1. Open the attached "case_1381820" project2. Observe the "TestGraph" Shader Graph Expected result: No error is thr... Read more
[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag
Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more
"Reload Script Assemblies" completion refocuses the Editor if it was swi...
How to reproduce:1. Open the attached “1380315.zip” project2. Open the “NewBehaviourScript.cs” Script3. Add “ “ (space) and save the... Read more
Player transparency is not working when using URP with Post Processing a...
How to reproduce:1. Open the user-attached project “OverlayURP”2. Build And Run the project3. Open “OBS” and add “Window” or “Game” ... Read more
"Entity Baking Preview" GUI indentation changes when the "Material" GUI ...
How to reproduce:1. Open the attached project “GUItest.zip“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enable “New Sub Sce... Read more
LOD Group Cross Fade effect is not working when the GameObject is loaded...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene01” Scene3. In the Addressables Groups window (Wi... Read more
Soft Shadows Quality is not affected when changing the Quality setting
How to reproduce:1. Open the user-attached project “GoudaToursUnity”2. Open the “AdditionalLightsDemoScene” scene3. Open the “URP Re... Read more
[Cloth] Stretching and bending stiffness of cloth gets clenched and does...
Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to reproduc... Read more
[Oculus] View of the secondary Camera is not rendered when it's set as O...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run on Q... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument