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[Input System][macOS] Keyboard button A is triggered when taking a scree...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Focus the Game View Window4. Tak... Read more
Repeated warnings appear when applying Lit Material to "SpriteRenderer" ...
Reproduction steps: 1. Create a new 3D URP project2. In the Assets Window, create a new Material3. In the Hierarchy Window, create a... Read more
[iOS] App freezes/crashes when both Mobile Notifications and Firebase ar...
How to reproduce:1. Open the attached project ("MobileNotificationIssue.zip")2. Build And Run on an iOS 15 device3. Tap "Allow" when... Read more
"Cancelling DisplayDialog.." error is being thrown when entering the pla...
To reproduce:1. Open user's attached project2. Switch platform to iOS or PC3. In the menu bar press Project -> AssetBundle4. Ente... Read more
[Google Play Console] Crash of nativeRestartActivityIndicator appears wh...
To reproduce:1. Open attached project2. Create Keystore3. Build the appBundle (Google Play)4. Open Google Play console5. Press butto... Read more
Editor becomes slow when inspecting a Scriptable Object with hundreds of...
How to reproduce:1. Open the user's attached project2. Open "Assets/VerticalSliceDialogueDatabase.asset"3. Select "Quests/Items" in ... Read more
[Android] App stops due to OnPixelCopyFinishedListener not being support...
How to reproduce:1. Open the attached project "TestKitKat.zip"2. Build and Run on Android Expected result: The app opens and loadsAc... Read more
[Android] Silent crash when the Player is left idle for a long period
Reproduction steps:1. Open the attached “Test2022URPMemory” user’s project2. Build and run the Player (File > Build And Run)3. Le... Read more
[iOS][Android] OnSubmit event is triggered indefinitely on UGUI Input Fi...
Steps to reproduce: Open attached project (ugui-inputfield-test.zip) Switch to iOS or Android platform Build and run the project on ... Read more
GameObject's position does not match when the same GameObject animation ...
How to reproduce:1. Open the attached '1210225.zip'2. Open 'SampleScene' Scene3. Notice that 'GO_Camera_Ctrl GameObject is animated ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS