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Selected setting is not fully marked in the "Add Settings" modal
Steps to reproduce: Create a project File -> Build profiles Select the platform and click "Add Build Profile" Leave the default p... Read more
Debug.Log empty string displays visual artifacts in Console when "Log En...
Reproduction steps:1. Open the attached “IN-108808.zip” project2. Open the “SampleScene”3. Open the Console Window4. Click on the th... Read more
[Win] Scene View Overlay's Tooltip is flickering when moved over the Sce...
Steps to reproduce: Create a new Unity project using the Universal 2D template Click and drag an Overlay in the Scene View over the ... Read more
[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...
To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more
[MacOS] Crash when changing the value of a variable whose name includes...
Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more
"NullReferenceException" erorr is thrown when left or right clicking the...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Tile Palette window (Window > 2D > Tile Palette)3. Left click... Read more
The mouse cursor can escape the bounds of the Game view when the Editor ...
How to reproduce:1. Extract and open the attached “IN-122632.zip“ project2. Enter Play mode3. Focus the Game view window4. Press “P“... Read more
[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
AssetModificationProcessor.OnWillSaveAssets is not being called when sav...
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/UI Toolkit/Style Sheets/SFCommon.uss“ file in the Proje... Read more
[WinEditor] Tile pallet window focused above modal dialog box blocking i...
How to reproduce: Open the "TilePalette" project Open the "SampleScene" Select the "Grid/Tilemap" Focus on the Scene view Press the ... Read more
All about bugs
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Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
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- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation