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0
votes
Fixed

CTRL+Z has to be performed as many times as there are points in the Poly...

Package: Probuilder

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Feb 03, 2025

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Version/s: 6.0.4

How to reproduce:1. Create and open a new project2. Install the ProBuilder package in the Package Manager3. Create a PolyShape by go... Read more

0
votes
Fixed

Burst performance is degraded up to 8 times when number of calculations ...

Package: Burst

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Sep 24, 2019

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Version/s: 1.2.0 Preview

How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

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Jan 31, 2020

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Version/s: preview.4 - 1.0.0

How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

1
votes
By Design

Build fails with "Error: Failed to find entry-points" when building for UWP

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Jan 28, 2025

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Version/s: 2022.3.56f1, 6000.0.36f1, 6000.1.0b3, 6000.2.0a1

How to reproduce:1. Open the attached project "bug.zip"2. Build the project for UWP Expected results: Build is successfulActual resu... Read more

1
votes
Fixed

[Scene]m_RootOrder order being saved as a PrefabModification within the ...

Assets Management

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Feb 22, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -&... Read more

0
votes
By Design

Editor freezes when using Debug.Log and trying to print a value within t...

Scripting

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Jun 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1164485_repro.zip"2. Open "Paddle" scene3. Enter Play Mode Expected result: Editor d... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

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