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Editor crashes when accessing not declared vertex data
Steps to reproduce:1. Download ReplacementShaderBlurrySelectionOutlineLearn.zip and open "scene" scene2. Press play to enter game mo... Read more
An error NullReferenceException shows up, when Inherit Velocity is set t...
Reproduction steps:1. Open the attached project "inheritVelocity_rigidbody.zip";2. Open the scene "test";3. Click on ParticleSystem_... Read more
[iOS][WebCamTexture] is flipped
Reproduction steps:1. Open the attached "Archive" project.2. Build and run it for iOS.3. Allow camera usage when asked.4. Check the ... Read more
[Undo] Unity crashes after undoing deleting prefab with UI element
Steps to repro: 1. Open attached project;2. Open Assets -> Scenes -> main.unity;3. In the Hierarchy expand UI -> Main Windo... Read more
[Regression] 5.6.0b6 Editor will not start on Windows 7 (without VisualS...
I have Windows 7 64b (Service Pack1) laptop and I use VisualStudio 2010. All previous Unity Editor builds work fine, BUT 5.6.0b6 Edi... Read more
Sprite warped when rotating to a certain angle when using flipX or flipY
Steps to reproduce:1. Open the attached project (Test.zip)2. Open the Assets/Scene.unity scene3. Select "Weapons_0 (1)" object in th... Read more
[Collab] "operation is already running" when trying to revert a change w...
1. Open a new Unity project2. Enable collab3. Create two scripts "a.cs" and "b.cs"4. Commit the scripts to collab5. Add a comment to... Read more
Rendering objects using a GrabPass shader to a RenderTexture with non-de...
Steps to reproduce:1. Open the attached project (RenderTextureGrabPassRepro.zip)2. Open the Assets/main.unity scene3. Observe the er... Read more
[Occlusion Culling] Reflections in the water doesn't work properly with...
To reproduce:1. Download attached project and open it;2. Make sure that FirstPersonCharacter is selected in the Hierarchy;3. Press P... Read more
UVs Breaking after light map is baked
To reproduce:1) Open attached project and scene2) If lighting is not cleared, clear it to see the default state3) Bake the lightmap4... Read more
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