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VideoPlayer does not play Video if url is set via script on WebGL
VideoPlayer on WebGL does not play Video if url is set via script. To reproduce:1. Build and run attached project for on WebGL platf... Read more
Polyworld component errors when creating poly terrain with daydream
To reproduce:1. Import PolyWorld: Woodland Low Poly Toolkit package (https://www.assetstore.unity3d.com/en/#!/content/18572)2. Open ... Read more
Particle system subemitter does not always seem to spawn particles
To reproduce: 1. Open attached project.2. Open scene: scene with six meteors3. Press play4. Observe how particles crashes into the p... Read more
Particle System Crashes on InitialModule::Start when particle subemitter...
To reproduce: 1. Open attached project: "FallingMeteorCrash.zip"2. Open scene: "BUG SCENE"3. Press play. Crash! if not, repeat sever... Read more
Enum not handled on editor Dock Area OnGUI when selecting game objects i...
To reproduce: 1. Open attached project.2. Open scene: ENUM BUG REPRO3. In hierarchy, expand go: Fire meteor P expand me.4. Select th... Read more
Editor crashes on Animator.GetBehaviours
Steps to reproduce:1. Download 873144_repro.zip and open "new" scene2. Press play3. Editor crashes Results: Editor crashes when try ... Read more
Crash in AudioMixer::CheckConsistency () when loading scene
To reproduce:1. Open the attached project;2. Load "DrinkMe" scene. Expected result: editor doesn't crash when loading "DrinkMe" scen... Read more
[MetalEditor] GameView rendering broken and "GL.End requires material.Se...
DephtOfField effect (or other SM5.0 style shaders) break rendering in Metal Editor. Technically it's not a regression (since Metal e... Read more
[Linux] Build crashes when cURL is attempting to reconnect on 64 bit builds
Steps to reproduce:1) Open the attached project.2) Build for Linux.3) Run the build. The build crashes after a couple seconds as cUR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask