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Win OS to MAC OS - Initial collab settings are pushed by both first diff...
1. Create a project in any OS (in this example, create it in Windows 10)2. Enable collaborate and upload project settings3. Open the... Read more
[Linux] Masked UI contents overflow with artifacts when using Deferred R...
Masked UI contents of ScrollRect overflow its boundaries with visual artifacts when Deferred Rendering Path is used. Steps to reprod... Read more
Prefab Inspector components don't display properties instantly after res...
Reproduction Steps:1. Open attached project.2. Select Cube in Project view.3. In Inspector, resize the preview pane to the top of th... Read more
[iOS] Crash on "splashtest`::UpdateAllSkinnedMeshes() [inlined] capacity...
Reproduction steps: 1. Open the attached "Stripped" project.2. Build and run it for iOS.3. Application crashes: thread #1: tid = 0x5... Read more
Changes applied to prefabs during runtime are saved, InvalidOperationExc...
1. Download and open the attached project2. Open the scene "BugScene"2. Enter Play mode3. Change any properties of the cube in the s... Read more
[Facebook gamesroom] build&run windows standalone is very pixelated
-e: see title--fails in 5.5.0p4 special FB version, works well in 5.6.0b5 -repro:--create new project--select FB build--select stand... Read more
Editor crashed when closed Unity while updating to revision using Collab...
Reproduction steps:1. Start updating a project using Collab2. While updating close Unity3. Editor will crash Note, sometimes it's no... Read more
Collab stops responding after cancelling update
Reproduction steps:1. Open any project with a collab history2. Go back to a certain revision3. While in progress, cancel the update4... Read more
Collab pop-up window is inconsistent with OS controls
Reproduction steps:1. Open Collab window, using Collab button2. Click on any other Editor window (like scene view, or hierarchy)3. C... Read more
Skybox material cannot be assigned to an object by dragging directly on ...
Reproduction Steps:1. Open attached project.2. Open "Test" scene.3. Select "Cube" in Hierarchy.4. Drag "Skybox" to the Mesh Renderer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask