Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b4
Issue ID
872421
Regression
Yes
[iOS] Crash on "splashtest`::UpdateAllSkinnedMeshes() [inlined] capacity at dynamic_array.h:371 [opt]" after the splash screen
Reproduction steps:
1. Open the attached "Stripped" project.
2. Build and run it for iOS.
3. Application crashes:
- thread #1: tid = 0x57c942, 0x00000001004a853c splashtest`::UpdateAllSkinnedMeshes() [inlined] capacity at dynamic_array.h:371, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x98)
- frame #0: 0x00000001004a853c splashtest`::UpdateAllSkinnedMeshes() [inlined] capacity at dynamic_array.h:371 [opt]
frame #1: 0x00000001004a853c splashtest`::UpdateAllSkinnedMeshes() [inlined] resize_buffer at dynamic_array.h:419 [opt]
frame #2: 0x00000001004a853c splashtest`::UpdateAllSkinnedMeshes() [inlined] resize_uninitialized at dynamic_array.h:287 [opt]
Regression introduced in:
5.6.0b5
Reproduced with;
5.6.0b5,
iPhone 6 iOS 9.0.2
Not reproducible with:
5.6.0b4
Note:
Full stack in the edit
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment