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1
votes
Fixed

"background-repeat" breaks when using Sprite slicing in UITK

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Jan 14, 2025

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Version/s: 2021.3.47f1, 2022.3.56f1, 6000.0.43f1, 6000.1.0b2, 6000.2.0a1

Reproduction steps:1. Open the attached “SlicingBreaksRepeating.zip” project2. Open the “SampleScene” Scene3. Open the Game view4. O... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Fixed

Blend models are imported incorrectly when using the Parallel Import fun...

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Jul 26, 2022

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Version/s: 2023.1.0a4, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Select all of the models locat... Read more

0
votes
Fixed

Editor freezes when enabling EnhancedTouchSupport and touching a screen ...

Package: Input System

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Jan 21, 2025

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Version/s: 1.12.0

Reproduction steps:1. Open the attached “MultitouchBug.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the P... Read more

0
votes
Fixed

The Inspector can be covered when scaling the horizontal separator bar

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Jan 17, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 7000.0.0a35

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select “Cube“ Game... Read more

0
votes
Won't Fix

Emissive materials are broken when loading Scene via SceneManager.LoadScene

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Sep 23, 2022

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Version/s: 2021.3.11f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a11, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Clone the https://github.com/mrpropellers/ssj22-3 repository following the instructions provided (use git CLI)2.... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

4
votes
Fixed

AsyncGPUReadback.RequestIntoNativeArray causes memory leaks in WebGL Player

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May 18, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 6000.0.37f1

How to reproduce:1. Open the “AsyncGPUReadback_Warning” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” &gt... Read more

1
votes
Fixed

Post-processing is not visible when Camera Stack is used

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May 05, 2023

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Version/s: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Game View ... Read more

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