Search Issue Tracker

0
votes
Fixed

Visual Studio Express does not open project solution and is not attached...

CodeEditors

-

Jun 13, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1162476_VSExpress.zip"2. Set External Script Editor to Visual Studio Express 2017 in... Read more

0
votes
Active

The Reset button does not reset the Default Inherited Theme in Default T...

UI Toolkit Authoring Framework

-

Oct 29, 2025

-

Version/s: 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Default Runtime Theme File (Assets > ... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

-

Jan 17, 2020

-

Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
Fixed

Silent Crash when generating Lightmap UVs for a model with a large objec...

-

Jul 25, 2025

-

Version/s: 2022.3.65f1, 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3

How to reproduce:1. Open the “IN-109497_unwrapCLBug“ project2. Observe the crash Alternative steps:1. Delete the fbx.meta file from ... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

-

Feb 12, 2015

-

Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fixed

uGUI elements behind a mask are not clickable when "maskable" is disabled

-

Aug 01, 2025

-

Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4

How to reproduce:1. Open the “Click_Mask_UGUI.zip“ project2. Open the “Main” Scene3. Enter Play Mode4. In the Game View, click the t... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

-

Jan 08, 2016

-

Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

0
votes
Fixed

invalid subscript 'zw' error when attempting player build with lit mesh ...

Visual Effects

-

May 23, 2022

-

Version/s: 2020.3.35f1

Repro steps:1. Import the attached package in an HDRP-enabled project2. Add the TestScene to the build settings3. Attempt a player b... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

-

Jan 05, 2020

-

Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.