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0
votes
By Design

[Android] “AndroidVideoMedia: Could not create decoder for mime type vid...

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Mar 18, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 6000.0.0b12

Reproduction steps:1. Open the attached “VideoTest” project2. Build and run the Player (File > Build And Run)3. Turn on the devic... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

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Jan 13, 2016

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Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more

0
votes
Won't Fix

MARS content includes materials that do not upgrade to URP

Package: MARS

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Sep 26, 2022

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Version/s: 1.5.0

Synopsis I made a new project which includes: - Basic Simulation Environments Pack - MARS Nav Mesh - Unity MARS Basic Templates - Un... Read more

0
votes
Active

"Cameras" Prefab of the "MixedFOV" scene in URP Samples has unapplied ch...

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Nov 03, 2025

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Version/s: 6000.0.61f1, 6000.2.8f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more

1
votes
Active

Domain reload triggered after disabling Auto Refresh when creating/delet...

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Jul 22, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create any new project2. Set the “Auto Refresh” property to “Disabled” (Edit → Preferences → Auto Refresh)3. Cre... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

3
votes
Won't Fix

"Assertion failure. Values are not equal." errors in the Console when us...

Package: Entity Component System (ECS)

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Sep 15, 2022

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Version/s: 1.0.0 - Entities

How to reproduce:1. Open the attached user project2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode Expected result: Gam... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

Warning is thrown after Editing Package Manifest's Name or Organization ...

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Jul 30, 2025

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Version/s: 6000.3.0a4, 6000.4.0a1

Steps to reproduce: Open the attached project Open the Package Manager window Select Test package Click Manage -> Edit Manifest C... Read more

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