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Shader Graph "Save Asset" button is replaced by the small button
How to reproduce: 1. Create a new project 2. Create any Shader Graph Asset and open it 3. Observe the “Save” button in the left uppe... Read more
Changing scale of Tree prefab instance (in scene) and then undo/redo cha...
Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more
Strange square-like shadows appear in the editor on Unity 5
- Import the attached project (from ReproProject.zip - Unity 4.6 compatible) - Open 0 - Main Scene and press Play - Select New Game ... Read more
Crash on GetComponentsImplementation<0,1> when opening a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the crash Reproducible with: 2022.3.8f1 Not reproducible w... Read more
Undo fails to remove knots in property drawer
# Select splines game object in hierarchy # Go to inspector and expand spline # Click on + to add a knot # Perform undo Act... Read more
[Android][Vulkan] Read Pixel breaks when copying to textures
Reproduction steps: 1. Open the attached project 2. Open “Assets/Scenes/TicketScene.unity” 3. Build and Run the project 4. Press... Read more
An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...
How to reproduce: 1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene" 2. In Project window, select "Cla... Read more
[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface (1)" and bak... Read more
ShaderGraph doesn't handle texture denpendency (as an export package dep...
Repro steps: - Create a texture node in the graph and reference a texture - Save the graph - Right-click on the shaderGraph asset i... Read more
[ProBuilder] Editor throws a NullReferenceException when Scene view is f...
How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map