Search Issue Tracker

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

-

Jan 18, 2016

-

Version/s: 5.4.0b1

Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more

0
votes
By Design

Loading Icon doesn't replace the Search Preferences Navigational button ...

-

May 29, 2024

-

Version/s: 2023.1.20f1, 2023.2.20f1, 6000.0.4f1

Steps to reproduce: Create a "Universal 3D Sample" Project Navigate to Window > Search > New Window Observe the Preferences bu... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

-

Jan 10, 2020

-

Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

4
votes
Fixed

InflateFieldDefinition crash in builds when a specific script is include...

IL2CPP

-

May 25, 2022

-

Version/s: 2021.3.3f1

How to reproduce:1. Open the attached project ("repro_1426854.zip")2. In Build Settings, make sure Development Build, Script Debuggi... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

-

Dec 03, 2019

-

Version/s: 3.3.4

How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

-

Feb 12, 2015

-

Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

-

Jan 25, 2016

-

Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

-

Jan 08, 2016

-

Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

0
votes
By Design

NullReferenceException' is thrown on compilation when 'EditorStyles.fold...

IMGUI Framework

-

Jun 03, 2022

-

Version/s: 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.