Search Issue Tracker

0
votes
In Progress

Errors occur when using [GhostField] with FixedList128Bytes<float3>

Package: Unity Netcode

-

Oct 03, 2025

-

Version/s: netcode-1.9.0

How to reproduce:1. Open the “IN-115104_FixedList128B“ project2. Observe the Console Expected result: no errors appearActual result:... Read more

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

-

Jan 18, 2016

-

Version/s: 5.4.0b1

Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more

0
votes
By Design

Shader errors are thrown when including Input.hlsl in the custom function

-

Jan 28, 2025

-

Version/s: 2022.3.57f1, 6000.0.36f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps:1. Open the attached “ShaderGraphCustomFunctionBug.zip” project2. Open the “Assets/MyShaderGraph.shadergraph” sha... Read more

5
votes
Fixed

Crash on GfxDeviceD3D12Base::InitializeAsWorker when performing various ...

-

May 28, 2025

-

Version/s: 6000.1.4f1, 6000.2.3f1

A recurring crash issue has been observed when working in the Editor for some time. Reproducible with versions: 6000.1.0f1 - 6000.1.... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

-

Dec 03, 2019

-

Version/s: 3.3.4

How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more

0
votes
Duplicate

"Graphics.CopyTexture called with null source texture" error when Base C...

-

Oct 10, 2025

-

Version/s: 6000.0.59f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

Reproduction steps:1. Open the attached “IN-120122.zip” project2. Open the “SampleScene_Error” scene3. Make sure the Game view tab i... Read more

0
votes
By Design

Custom Shader material becomes black/white when a Spot Light with High I...

-

May 26, 2025

-

Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3

How to reproduce:1. Open the attached “IN-100146” project2. Open the SampleScene3. In the Hierarchy window, select the “Spot Light” ... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

-

Feb 12, 2015

-

Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

-

Jan 08, 2016

-

Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.