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[ECS] Subscene DestroyEntity with LinkedEntityGroup fails to clean up an...
How to reproduce:1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene"2. Enter Play mode3. Exit Play mode4. Observe... Read more
Crash on CreateDirect3D11SurfaceFromDXGISurface when calling DrawRendere...
How to reproduce:1. Open attached project "Case_1216216"2. If a Debug.Log "Will Attempt to call DrawRenderer" does not show up in th... Read more
[URP][DebugUpdater] DontDestroyOnLoad scene is additively added on playi...
An additional DontDestroyOnLoad scene is additively added on runtime to URP project scenes. This feature is only intended for HDRP p... Read more
[Alembic] Alembic Stream player component loses its descriptor on resett...
On importing any alembic asset to hierarchy an Alembic stream player component is added to it. On resetting this component, Stream D... Read more
Editor crashes when Particle System is emitting shadow casting lights
How to reproduce:1. Open the attached project named "Case_1217809"2. Open the sample scene3. Enter Play mode or select a Particle Sy... Read more
Xiaomi Mi9 displays blank black screen when using Universal Render Pipel...
To reproduce:1. Open the QA's attached project2. Switch platform to Android3. Build and run the "Sample" scene Expected: The game re... Read more
[Cache Server] Cache Server icon doesn't get highlighted in unity taskba...
After establishing a connection for Cache Server (global), Cache Server gets connected but the icon doesn't get highlighted on unity... Read more
[Alembic] Animation preview is missing for imported Alembic models
On importing an Alembic model having an animation, animation preview window is missing in the importer window. Refer the attached vi... Read more
ScriptedImporter does not register AutoSelect properly
ScriptedImporterAttribute does not register the AutoSelect property correctly.Either the importer is not selected as default where i... Read more
Using ClearImporterOverride to revert an asset that is using a ModelImpo...
Using ClearImporterOverride to revert an asset that is using a ModelImporter creates memory leaks and logs errors in the console 1. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation