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5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more
CustomPropertyDrawer array elements disappear when changing type
1. Open the user's attached project "1409773_ArrayInspectorTest(3).zip"2. Select the "Custom" GameObject in the Hierarchy window3. C... Read more
[Oculus] Using SteamVR as OpenXR backend with Oculus Link causes control...
Steps to reproduce:1. Open the attached project "OpenXRRuntimeSelection.zip"2. Open the Sample Scene3. In the Oculus App, confirm yo... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more
[Cinemachine] MissingReferenceException errors are thrown on assigning O...
-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more
Inconsistent constraint behavior on Configurable Joints when used with D...
Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more
[Mobile][Shader]Circular banding and lateral striation rendering issues ...
To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size