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2
votes
Fixed

Only one object is selected in the Hierarchy window when opening the con...

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Jan 18, 2024

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Version/s: 2023.2.7f1

How to reproduce: 1. Open the attached project "Pirate14.zip" 2. Select "Camera" and "GameObject" in the Hierarchy window 3. Righ... Read more

0
votes
Active

“Binding is neither a composite nor part of a composite” errors are thro...

Package: Input System

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Jan 24, 2024

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Version/s: 1.8.0-pre.2

How to reproduce: 1. Open the “InputPackageBindingIssue“ project 2. In the Project window open the “TestControl” Input Action Asse... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more

0
votes
Won't Fix

[Oculus] Crash on SetClientVersion when entering Play mode

Package: Oculus XR Plugin

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Oct 25, 2022

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Version/s: 1.7.0

Reproduction steps: # Open the user's attached project # Enter Play mode Expected result: Play mode is loaded Actual result:... Read more

0
votes
Fixed

[Properties] Property Search doesn't work with properties with the same ...

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Jan 22, 2024

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a1

Both during asset indexing or scene search we index properties by property path. But if 2 types/components have components with the ... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

[Camera] Camera preview does not display visible world space canvas

Camera

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Jan 30, 2020

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Version/s: 2019.3.0a10, 2020.1.0a21

1. Create a new project. 2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button) 3. Select Canvas in Hierarc... Read more

0
votes
Fixed

"Destroy can only be called from the main thread" is thrown after buildi...

Package: Input System

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Aug 23, 2019

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Version/s: 0.9.6

How to reproduce: 1. Make sure that IL2CPP is installed 2. Open attached project "BugReproduction.zip" 3. In Editor, click on Windo... Read more

0
votes
Won't Fix

Shader Graph "Save Asset" button is replaced by the small button

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Jan 22, 2024

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Version/s: 2023.3.0b3

How to reproduce: 1. Create a new project 2. Create any Shader Graph Asset and open it 3. Observe the “Save” button in the left uppe... Read more