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Editor freezes when playing videos with playback speed value <1 and sett...
Reproduction steps:1. Open the attached “VideoCrashTest.zip” project2. Open the “CrashTest” scene (Assets > Scenes)3. Enter the P... Read more
[TextMeshPro] Warnings are thrown when adding TextMeshPro package
Reproduction steps:1. Create a new 2D URP project2. Click Window > Package Manager3. Click “Add package by name…”4. Enter “com.un... Read more
Crash on GfxDevice::ExecuteAsync when setting Unlit (Universal Render Pi...
How to reproduce:1. Open the attached “IN-109074“ project2. Open the “SampleScene“3. In the Hierarchy window, select “T → default“4.... Read more
Mouse coordinates are not relative to the game window when getting them ...
How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more
[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more
Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." but...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
Visual Studio Express does not open project solution and is not attached...
How to reproduce:1. Open attached project "Case_1162476_VSExpress.zip"2. Set External Script Editor to Visual Studio Express 2017 in... Read more
UI Textures change after lowering quality level in runtime
Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation