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Internal package modules that are not used in a project do not get strip...
Repro steps:1) Create a simple project in URP, HDRP or built-in render pipeline, whichever render pipeline is desired.2) Go to the p... Read more
[Python] Python For Unity fails to install with a PythonInstallException
How to reproduce:1. Create a new Unity Project2. Open the Package Manager (Window > Package Manager)3. Click Add Package By Name4... Read more
Addressable Scenes in groups that are packed separately lose their refer...
Reproduction steps:1. Open the User's attached "AddressableIssue.zip" project2. Go Window -> Asset Management -> Addressables ... Read more
[Linux]Key Pad arrows change active window instead of changing the posit...
How to reproduce:1. Open attached project "KeysAndLayouts.zip"2. Enter "abc" in a the Search bar3. Make sure Num Lock is off4. Press... Read more
Editor freezes when using LoadAssetAsync<T>(string key).Task for AudioClip
How to reproduce:1. Open the uploaded project found in the Google Drive2. Open "StoryReadScreen" Scene3. Enter Play Mode4. Press "Pl... Read more
Project Browser slider doesn't get reset after selecting any item in Fav...
How to reproduce:1. Create a new project2. Set the Project window slider to a non-default value (e.g. highest value)3. Type 't:scene... Read more
Buoyancy effector 2D only behaves normally when using Box Collider 2D
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect how different colliders ... Read more
[UI Toolkit] button does not respond to clicks correctly when rotated
Reproduction steps:1. Open project in the drive link below (project name is Bug.zip)2. Open Scene "Main Menu"3. Enter Play Mode4. Tr... Read more
Editor freezes when selecting GameObjects in a Scene that contains a lot...
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. Try selecting different objects in the Hierarchy Exp... Read more
Only the first submesh is drawn when using DrawMeshInstancedIndirect method
Reproduction steps:1. Open the attached project ("MeshInstancedTest.zip")2. Enter the Play-Mode Expected result: When using DrawMesh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"