Search Issue Tracker
The new folder is automatically created in another folder when creating ...
How to reproduce:1. Create a new Unity project2. In the Project window, create a new folder3. Without renaming it, unfocus the text ... Read more
Hierarchy cannot be scrolled horizontally
Steps to reproduce:1. Create a project2. Create a new GameObject3. Rename GameObject to a long name4. Try scrolling horizontally in ... Read more
Test results window cannot be used to check results from standalone buil...
What problem are we solving? A bug was reported that the test results window cannot be used to check results from standalone built p... Read more
GameObject is not rendered in WebGL 2 when using the Universal Render Pi...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Select the Web Platfo... Read more
Tile Palette Window zoom level resets when the Window becomes inactive
Reproduction steps:1. Open the attached “IN-103721.zip” project2. Make sure the Tile Palette Window is docked next to the Inspector ... Read more
Shader warnings thrown after building Get Started with Unity Template on...
Steps to reproduce:1. Create new project using Get Started with Unity Template2. Go to Build Profiles window3. Switch to Web Platfor... Read more
[iOS] Exported Xcode "Unity-iPhone" Xcode project shows the "Framework" ...
How to reproduce:1. Create an empty project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“4. Observe the “Frameworks“ folder Ex... Read more
Crash on scripting_method_invoke when the Player is build before enterin...
How to reproduce:1. Open the “IN-100734_repro“ project2. Open the “SampleScene“3. Select File → Build Settings → Build4. In the Edit... Read more
Screen Space Decals ignore Rendering Layer Mask when using OpenGL Graphi...
Reproduction steps:1. Open the attached “IN-102917” project2. Open the “Samples/Universal Render Pipeline/17.1.0/URP Package Samples... Read more
Project Settings panels disappear and do not repaint when entering Play ...
Steps to reproduce: Create or open any Project Navigate to Project Settings > Editor > Scroll Down to "Enter Play Mode" Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument