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Decal Technique set to Automatic prefers the DBuffer option when using O...
How to reproduce: 1. Open the project "IN-103403_DecalDBuffer"2. Open the scene in the Project Tab, Assets -> _UnlitDecalTest -&g... Read more
MultiColumnTreeView does not auto-expand foldouts when autoExpand is set...
How to reproduce:1. Open the attached “IN-101162” project2. Open the "SampleScene"3. Enter Play mode4. Observe the result Expected r... Read more
Animation does not control the property of the Gameobject when the keyfr...
How to reproduce:1. Open the “TestProject.zip” project2. Open the “SampleScene”3. Enter the Play Mode4. Select the cube GameObject i... Read more
Flickering white border around Game View when Gizmos are enabled
Steps to reproduce:1. Open the attached “Repro” project2. Open the “Chapter_1” scene3. Open Game View4. In the top-right corner, ena... Read more
Errors in Test Runner: "Invalid GUILayout state" and "Item with same key...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Test Runner (Window > General > Test Runner)3. Press “Run A... Read more
Textures from other Sprites in the Assets leak into Sprite Renderer Spri...
Reproduction steps:1. Open the attached “IN-103449.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the Game vi... Read more
GameObject with the Visual Effect Component is not rendered in the Scene...
How to reproduce:1. Open the attached project "vfxGraph" 2. Open the "Sample Scene" scene 3. Enter the Play Mode and pause it4. In t... Read more
[iOS][Web] "WEBAudio.audioInstances.forEach is not a function" error is ...
Reproduction steps:1. Open the attached “test” project2. In the Build Settings, select “New Web Profile” Build Profile3. Build the p... Read more
Prefab icon blends in when selected in Project window with the Light Edi...
Steps to reproduce:1. Create new Unity project2. Make sure Editor theme is set to light3. Create Cube GameObject4. Drag Cube GameObj... Read more
Mouse device is disabled in Play Mode when the "Device Simulator" tab is...
Reproduction steps:1. Open the attached “IN-101730.zip” project2. Open the “SampleScene”3. Make sure the “Simulator” tab is present ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument