Search Issue Tracker
Fixed in 2017.1.0f3
Votes
0
Found in
5.6.0b3
Issue ID
867091
Regression
Yes
Profiler is not displaying any data when profiling Development Build
To reproduce:
1. Open any project. (If you create a new project, then also create a scene for the build).
2. Go to "Build Settings" and build a Standalone Windows build, with "Development Build" and "Script Debugging" checked.
3. Open "Profiler" window.
4. Play built game in windowed mode.
5. Go to your "Profiler" and in "Active Profiler" select "WindowsPlayer".
Expected result: Profile window should display profiling samples as in earlier Unity versions.
Actual result: No data is displayed.
Reproducible with: 5.6.0a1, 5.6.0b3
Not reproducible: 5.5.0p3
Note:
Warning "Sending message header failed" is displayed even in 5.5 version, where profiler is working as expected, when you close the standalone Player.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unused Particle System Renderer Mesh settings cause performance degradation when calling SetActive
- Project Browser shows the Asset folder empty when Select Dependencies is clicked without any asset selected
- Export as JSON and CSV options missing from the Quick Search save feature
- Crash on IMGUI::GUIWindow::OnGUI when rendering scene view window in play mode in a specific project
- "FileNotFoundException" & "IOException" thrown when adding "User" Index after deleting "Assets" Index in Search Index Manager window
Kerosini
Feb 12, 2017 20:37
Reproducible with 5.5.0f3 but with 5.5.1f1 every thing is fine :)