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0
votes
By Design

"Curve" window workspace doesn't update the scale to match the selected ...

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.7f1, 6000.3.0b6, 6000.4.0a2

How to reproduce:1. Open the attached "AnimationCurve" project2. Open the "New VFX" VFX Graph3. In the Blackboard, navigate to the "... Read more

0
votes
Won't Fix

Left edge of the Inspector in the new Presets Window can be dragged out ...

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May 15, 2023

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Version/s: 2023.1.0b16, 2023.2.0a15

How to reproduce:1. Open any project and open the new Presets Window for any Game Object and any Component2. Turn on the Inspector a... Read more

2
votes
Fixed

[UI Builder] The border of VisualElement is not created when slicing a p...

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Sep 28, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Reproduction steps: Open the attached project “UI_Toolkit_Slicing.zip“ In the UI Builder window compare the two UI elements (the But... Read more

0
votes
Won't Fix

Focused Inspectors do not repaint on every frame when playing a models A...

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Jan 21, 2025

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Version/s: 2022.3.56f1, 6000.0.34f1, 6000.1.0b3, 7000.0.0a35

Steps to reproduce: Create a URP 3D Project and import the attached Unity Package Select any Asset under Asset > Models > Lurk... Read more

0
votes
Fixed

Blend models are imported incorrectly when using the Parallel Import fun...

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Jul 26, 2022

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Version/s: 2023.1.0a4, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Select all of the models locat... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Won't Fix

Visualization baked albedo is broken for rescaled terrains

Progressive Lightmapper

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Aug 30, 2019

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Version/s: 2019.3, 2020.1

If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
By Design

[Android] UI overlaps throughout the screen on devices with Snapdragon S...

Mobile

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Jan 23, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b5, 2020.1

Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more

1
votes
Fixed

"background-repeat" breaks when using Sprite slicing in UITK

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Jan 14, 2025

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Version/s: 2021.3.47f1, 2022.3.56f1, 6000.0.43f1, 6000.1.0b2, 6000.2.0a1

Reproduction steps:1. Open the attached “SlicingBreaksRepeating.zip” project2. Open the “SampleScene” Scene3. Open the Game view4. O... Read more

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