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1
votes
In Progress

ECS store fetching system version from the wrong source when using Arche...

Package: Entity Component System (ECS)

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Oct 15, 2025

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Version/s: 1.4.2 - Entities

Steps to reproduce:1. Open the attached “IN-118078” project2. Open Scene (Scenes → SampleScene)3. Enter Play mode4. In the Console w... Read more

0
votes
Active

“Importer(NativeFormatImporter) generated inconsistent result…” warning ...

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Oct 10, 2025

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Version/s: 6000.0.51f1, 6000.0.60f1

Reproduction steps:1. Create a new Mixed Reality template project2. Observe the Console Actual result: {code:java}Importer(NativeFor... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more

0
votes
Fixed

EditorWindow fails to open when the cause of NullReferenceException in C...

IMGUI

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Sep 19, 2021

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Version/s: 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project ("1366567_repro.zip")2. Open the "ExampleWindow.cs" script3. Uncomment lines 36, 37 an... Read more

0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

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Jan 06, 2016

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Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

In App Purchasing Package latest version is not available in the Package...

Packman

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Nov 05, 2021

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Version/s: 2021.1.0a1, 2021.1.26f1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. At the top bar set Packages to sh... Read more

0
votes
In Progress

Errors occur when using [GhostField] with FixedList128Bytes<float3>

Package: Unity Netcode

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Oct 03, 2025

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Version/s: netcode-1.9.0

How to reproduce:1. Open the “IN-115104_FixedList128B“ project2. Observe the Console Expected result: no errors appearActual result:... Read more

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