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Inaccurate collision detection in OnTriggerStay when alternating isKinem...
Reproduction steps: 1. Open the attached “OnTriggerStayIssue.zip” project 2. Open the “SampleScene” scene (Assets > Scenes) 3. En... Read more
"Android SDK Command Line Tools: Installation Failed" when downloading U...
Reproduction steps: 1. Download Unity using Unity Hub Expected result: Unity downloads without any issues Actual result: Downlo... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more
Blocky noise occurs when rendering a large amount of Point Light sources
Reproduction steps: 1. Open the “IN-77648.zip” project 2. Open “Assets/OutdoorsScene” 3. Observe the Scene View Expected resul... Read more
IME languages are not recognized when entering input in Mobile and WebGL...
# Open the attached project "InputAndTMPInput-TestProject.zip" # In File > Build Settings make sure that the WebGL Platform is sele... Read more
.editorconfig files are ignored when a Roslyn analyzer is running throug...
Reproduction steps: 1. Open the "IN-42066.zip" project 2. Observe the Console Expected result: RCS1213 is thrown only once Actual r... Read more
[Linux][Plastic SCM] Unity Version Control window text is replaced by th...
Reproduction steps: 1. Create a new 3D project 2. Click Window > Unity Version Control 3. Observe the text inside the Unity Versi... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more
User gets "Assets/ .scenetemplate' is not a valid asset file name" error...
To reproduce: # Open HUB; # Create a new project; # Go to menu "File" and select "Save as Scene Template..."; # In "Save sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D physics makes object movements to flicker
- Fatal Error "Callback registration failed. Increase kMaxCallback." when playing multiple random audio sources rapidly
- 2D Light overlap order is not evaluated when shadows are being produced with Render Graph Compatibility Mode Disabled
- Short pause between loops in a WebGL-built project when looping an AudioSource
- Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bottom Right" or "Top Left"