Search Issue Tracker

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

-

Sep 30, 2019

-

Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more

0
votes
Not Reproducible

[GPU] GPU-sorting and GPU events are broken

Package: Visual Effect Graph

-

Jun 21, 2019

-

Version/s: 7.0.0

Repro steps:1. Import the attached package.2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many pa... Read more

1
votes
Fixed

Changes to material color don't reset when exiting the animation preview

-

Jul 05, 2023

-

Version/s: 2023.3.0a10

How to reproduce:1. Open the attached user “HDRBug.zip“ project2. Open the “SampleScene” Scene4. Open the Animation window (Window&g... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

-

Sep 25, 2019

-

Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
Fixed

[Physics] Articulation body scale does not affect Anchor Transform Tool ...

Physics

-

Nov 17, 2021

-

Version/s: 2022.1.0a15

1. Open attached project2. Select child "GameObject (1)"3. Select Joint angle tool (Left one) on the ArticulationBody Inspector4. Ob... Read more

0
votes
Fixed

Crash/Freeze when using Handles.DrawGizmos in OnDrawGizmos

-

Sep 20, 2022

-

Version/s: 2021.3.11f1, 2022.2.0b9, 2023.1.0a12

Steps to reproduce: Add the attached script to any game object Uncomment line 18 ({color:#aa5500}Handles.DrawGizmos(Camera.current){... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

-

Jan 04, 2016

-

Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Fixed

[VFX Graph] Changes are reverted on save when setting ShaderGraph to Non...

-

May 23, 2022

-

Version/s: 2022.1.0a4

How to reproduce:1. Open the attached package2. Set Shader Graph to None in Output Mesh3. Save changes Expected result: Changes are ... Read more

0
votes
Fixed
0
votes
Fixed

Help / Unity API Reference Greyed out in Visual Studio

CodeEditors

-

Dec 28, 2015

-

Version/s: 5.3.1f1

To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.