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IndexOutOfRangeException and InvalidOperationException when clicking on ...
How to reproduce: 1. Open the project “IN-88758_HTML”2. Enter Play Mode3. Click on the “google.com: …” log in the Console4. Observe ... Read more
Favorites section does not collapse in the Project window when holding t...
How to reproduce:1. Create any new project2. Open the Project window3. Make sure the Favorites section is expanded4. While holding t... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more
UI Component detection areas are offset in Multiplayer Play Mode players
How to reproduce:1. Open the “Multiplayer_Play_Cursor_Bug” project2. Open the “Lobby” scene3. Open the Multiplayer Play Mode window ... Read more
"Process VFXCamera Command" column is displayed in the "Render Graph Vie...
Reproduction steps:1. Open the attached "repro_IN-91880" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Open the “Rend... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more
[URP] Crash on GameObject::QueryComponentByType when baking a Reflection...
Steps to reproduce:1. Create a new Universal 3D project2. Go to “File/New Scene”, select any of the “(URP)” templates, and press “Cr... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps:1) Open the project and LoadingScene in it2) Play and wait for it to finish to load(click the popped up dialogs till the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open