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WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more
GameObject Icon is not visible
How to reproduce:1. Create a new project2. Create an Empty GameObject3. Select any Icon for this GameObject4. Observe the Scene View... Read more
Customizable toolbar Quality Level shows a deleted Quality Level as in u...
Steps to reproduce: Create a new Unity project using the Universal 3D template Click on the Quality Level button in the customizable... Read more
[Linux] “Restore Defaults” warning window appears behind Profiler Module...
Reproduction steps:1. Create a new project2. Open Profiler window (Window > Analysis > Profiler)3. Enter Play mode and press o... Read more
[UI Toolkit] ScrollView's Elastic mode is unrestricted when scrolling wi...
Steps to reproduce:1. Open attached project "rqa-project-magicpotion.zip" and Scene "IngredientBookLayout"2. Enter Play Mode3. Chang... Read more
Directionality artifacts in multi-scene lighting setups
Steps to reproduce:1. Download attached project 'New Unity Project78.zip'2. Unzip and load project3. Open 'test' scene4. Additively ... Read more
[Linux] Player settings and other options are locked after script compil...
How to reproduce:1. Create new project2. Open Edit menu, notice that Player settings is available3. Create new script in Project tab... Read more
“Asset X has no meta file, but it's in an immutable folder. The asset wi...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: No errors are thrownActual ... Read more
Editor crashes on "MonoBehaviour::Transfer<GenerateTypeTreeTransfer>" wh...
Reproduction steps: 1. Create new VR Template or VR Multiplayer project2. After project is opened, close it3. Reopen the project4. C... Read more
UI Textures change after lowering quality level in runtime
Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more
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