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3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Build WebGL 3. Open WebGL build 4. Enter fullscreen 5. Exit fullscreen 6. WebGL doesn't r... Read more

0
votes
Won't Fix

Light components do not respect the scene visibility flag

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Jul 19, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0b1, 2023.3.0a1

Some lighting components still render when the GameObject is set to not be visible in the Scene Read more

0
votes
Fixed

Package Manager values in the inspector are displayed in uneditable text...

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Jul 12, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1, 2023.2.0a23, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open any Unity project 2. Window -> Package manager 3. Select any package and observe the inspector window ... Read more

0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

0
votes
By Design

[Android] UI overlaps throughout the screen on devices with Snapdragon S...

Mobile

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Jan 23, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b5, 2020.1

Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display of the device Actual: UI is overlapping t... Read more

1
votes
Fixed

[Addressables] Incorrect IResourceLocation.ResourceType after updating t...

Package: Build Pipeline - Addressables

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Mar 09, 2022

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Version/s: 1.19.18

Reproduction steps: 1. Open project "Addressables_Bugs.zip" 2. Open Addressables Groups window from Window > Asset Management > Addr... Read more

0
votes
Won't Fix

NavMesh is generated with an unexpected gap when using Physics Colliders...

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps: 1. Download and open the attached project "1213279.zip" 2. Open the Sample Scene 3. Select the Navmesh GameObjec... Read more

0
votes
Duplicate

Variables are reported as uncovered lines and methods when using inline ...

Package: Code Coverage

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Jul 05, 2023

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Version/s: 1.2.4

Reproduction steps: 1. Open the attached project "44715.zip" 2. Open the Test Runner window 3. Click Run All 4. Click Run All ag... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Download and open attached project "repro_760691.zip" 2. Build the project w/ "main.unity" scene included 3. ... Read more

0
votes
Fixed

Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero

Package: DOTS Editor

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Sep 19, 2019

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Version/s: 0.1.1

How to reproduce: 1. Open attached project "static_repro.zip" and scene "static" 2. Enter Play mode 3. Open "Window" -> "Analysis" ... Read more

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