Search Issue Tracker
WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more
Crash/Freeze when using Handles.DrawGizmos in OnDrawGizmos
Steps to reproduce: Add the attached script to any game object Uncomment line 18 ({color:#aa5500}Handles.DrawGizmos(Camera.current){... Read more
View is flickering when the UI Camera is active if the URP setting “Tran...
How to reproduce:1. Build And Run the attached project on an iOS device2. Observe the view Expected result: A cycle of a blue screen... Read more
[iOS] 'Automatically add capabilites' doesn't work
Steps to reproduce: Open attached project (GameCenter-TestProject-master.zip) Switch to iOS Make sure 'Automatically add capabilitie... Read more
[UWP] [Surface Pro] Windows Hello Window appears behind Unity App
First set up Windows hello following these directions:https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-yo... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more
Search is not performed on the first two columns of the Localization Table
Steps to reproduce:1. Open the attached project “IN-16078.zip“2. Open Window > Asset Management > Localization Tables3. In the... Read more
Anchor's rotation value becomes the same when selecting multiple Game ob...
Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more
UI Textures change after lowering quality level in runtime
Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more
[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument