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0
votes
Won't Fix

An uninformative error is thrown when entering Play mode after canceling...

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May 08, 2023

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Version/s: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Create and open a new project2. Click on the Install button of any Feature set in Package Manager3. Click on t... Read more

0
votes
By Design

[HDRP] Stack-Lit does support SSS + Metalic

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Mar 26, 2024

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Version/s: 2021.3.37f1, 2022.3.23f1, 6000.0.0b14

The issue was raised on this forum thread : https://forum.unity.com/threads/metal-on-subsurface.1531339 Steps to reproduce: 1. In a ... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Fixed

[HDRP] NullReferenceExceptions thrown while having Count Rays enabled in...

HD RP

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Nov 25, 2021

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Version/s: 2022.1.0a16

How to reproduce:1. Create new HDRP project2. Enter Play Mode3. Open Rendering Debugger from Window>Analytics4. In side panel sel... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Won't Fix

[Linux] VFX Graph input property can only be dragged into the graph area...

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May 15, 2023

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Version/s: 2022.2.19f1

Steps to reproduce: 1. Open any HDRP project2. Open any VFX graph3. Optional: create a new input property inside the VFX graph if th... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Won't Fix

Left edge of the Inspector in the new Presets Window can be dragged out ...

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May 15, 2023

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Version/s: 2023.1.0b16, 2023.2.0a15

How to reproduce:1. Open any project and open the new Presets Window for any Game Object and any Component2. Turn on the Inspector a... Read more

0
votes
Fixed

Validation error is usually thrown when Simple Noise Node is both in a S...

Package: Shader Graph

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Nov 18, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1381820" project2. Observe the "TestGraph" Shader Graph Expected result: No error is thr... Read more

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