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InvalidOperationException spam when EntityManager.GetAllEntities is part...
Reproduction steps:1. Open the attached project “ReproProject”2. Enter Play mode Expected result: There are no errors in the Console... Read more
Keyword space mismatch error is constantly appearing in the Editor Conso...
How to reproduce:1. Open the attached “IN-90920.zip” project2. Open the “MeshInstancing” scene3. Ensure Game View is in focus4. Open... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more
GameObject children move un-accordingly when moving the parent GameObjec...
How to reproduce:1. Open the attached user project2. Open Scene “Playground“ (Assets/StarterAssets/ThirdPersonController/Scenes)3. S... Read more
Editor performance is slow when "Skip unused shader_features" is selecte...
How to reproduce:1. Open the attached "case_1378555" project2. Select the "Packages -> glTFast -> Runtime -> Shader -> g... Read more
[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...
How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more
Errors do not contain the name of the file with the issue when FBX asset...
How to reproduce: Create a new project Import user-attached “Dome.fbx” and “01_Frank_Whip_Equip_All.FBX” assets to the project Obser... Read more
Joint.connectedArticulationBody doesn't allow resetting the body to null
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Rigidbody other” GO i... Read more
NullReferenceException is thrown when clicking "Show in Explorer" on ele...
How to reproduce:1. Create a new Unity project2. In the Project window with the Two column layout, right-click on any folder in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size